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NPC Generator

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Advanced [show]


Alexandre Upton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. He sports a long red beard, and similarly colored long hair. His eyes are blue and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Alexandre was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Alexandre's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Alexandre Upton, Male Human Barbarian 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 5000 cp. 1 Disguise kit.


Social Check DCs


Nirgel Moral, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears a robe, a symbol of strength around his neck, and a halberd on his belt. He keeps his silver hair in a pixie cut. His red eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Brewer. He then took over the family business and is one of the better Brewer for hire.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Job, Adventurer. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Nirgel Moral, Male Tiefling Rogue 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 9 (-1)16 (+3)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Melech Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small plains village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Impulsive. Bonds: Rich, Nature. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Melech Anarchy, Male Tiefling Rogue 12
Medium (5'9") Tiefling, Neutral Good (CR 12)
Armor Class 12
Hit Points 74 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 19 (+4)11 (+0)
Skills Deception +4, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs


Curran Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large white jacket and is in decent physical shape. He has wavy white hair. He has a dull look in his gray eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barber mother left him crippled. He struck the Animal Trainer job and began his own company from there.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Fearful, Disease. Bonds: Job, Criminal record. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Curran Underbough, Male Halfling Adept 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Kothûg Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. His long white hair is drawn into a two foot long braid. His blue eyes peer out from beneath his broad blue hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Kothûg studied abroad. A gifted student he started as a Merchant, but he got bored and became a Weaver. He inherited the family business which he has now maintained for 5 years.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Kothûg Richie, Male Half-Orc Wizard 1
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 16 (+3)11 (+0)
Skills Athletics +4, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 80 gp. Rock crystal (30 gp).


Social Check DCs

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