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NPC Generator

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Advanced [show]


Alexandre Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is slicked back into a classic pompadour. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.

History: Alexandre was raised in a hard working conservative environment. His childhood dream was to be a Slave Trader, but he was a colossal failure. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Gifted. Bonds: Job, Criminal record, Military. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Alexandre Bradly, Male Human Rogue 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 pp. A delicate brass dragon egg (60 gp).


Social Check DCs


Elaim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. He keeps his auburn hair in a flapper bob. His eyes are green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. Through the years after Elaim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Elaim's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Elaim and his spouse have recently divorced.

Motivation: To end his boredom; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Secretive, Mundane. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Elaim Frostbeard, Male Dwarf Adept 12
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 79 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)10 (+0) 16 (+3)16 (+3)
Skills Deception +7, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 27000 sp. Jeweled gold crown (6000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver ewer (70 gp).


Social Check DCs


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. His hair is white and very short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Dilettante business at a young age. He has had some formal singing training, and achieved minor success. He has achieved small success as a Dilettante.

Motivation: Further expansion of business; and to be a brewer again

Ideals: Disciplined, Artistic. Flaws: Addict. Bonds: Attractive, Job. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Gentry, Male Human Ranger 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Fax Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blue crest is knotted and matted. His gold eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Fax studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Fax Baharoosh, Male Dragonborn Druid 3
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 10 (+0)15 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 20 pp.


Social Check DCs


Grisha Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, tan cloak. He has a very tight haircut. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can't help but pocket interesting objects he comes across

History: Grisha was raised in a hard working conservative environment. He worked as a nervous Seamstress and found it very stressful. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Disease. Bonds: Criminal record, Job, Nature, Adventurer. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Grisha Ridley, Male Half-Orc Fighter 3
Medium (5'9") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Hematite (9 gp). Sard (50 gp).


Social Check DCs

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