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Advanced [show]


Heskan Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He wears a broad hat to hide his balding. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a wizard, Heskan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Heskan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Depressed. Bonds: Has a crush, Adventurer, Mentor. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Heskan Chumbyxirinnish, Male Dragonborn Commoner 18
Medium (6'6") Dragonborn, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 49 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Deception +8, Insight +7
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3

Possessions: 1900 pp. Jasper (80 gp). Peridot (80 gp). Chrysoberyl (110 gp). Smoky quartz (80 gp). White pearl (110 gp). Star rose quartz (80 gp). Banded agate (12 gp). Tiger eye turquoise (12 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gildmak Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He has a very tight haircut. His half smiles and violet eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born at the edge of vast plains. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Bonds: Attractive, Nature, Criminal record. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Gildmak Whispermouse, Male Halfling Rogue 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Auran, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4

Possessions: 30000 cp.


Social Check DCs


Fargrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with yellow lining and desert motifs, he is not a threatening figure. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a small toy that he constantly fidgets with.

History: Fargrim was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Armorer. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Addict, Insane. Bonds: Attractive, Job, Slave. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fargrim Bloodkith, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp. 1 Smokesticks.


Social Check DCs


Miles Pickering, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. He has wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and to prove his worth to the world

Flaws: Insomniac, Impulsive, Disease. Bonds: Attractive, Family. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Pickering, Male Human Commoner 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp. Tiger eye turquoise (16 gp).


Social Check DCs


Emerald Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing green shirts, loose pants, and blazers most of the time. His fur, while still mostly lavender, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He exudes charisma. He is a tour de force of persuasion. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Emerald was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and he's looking for his big break

Ideals: Impeccable. Bonds: Attractive, Adventurer, Family. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Emerald Treat, Male Tabaxi Cleric 8
Medium (5'7") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 13 (+1)18 (+4)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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