Orsik Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is greasy and uncared for. He wears an eyepatch.
Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Orsik was born in the north. At a young age he loved to build and create. After coming to the age of reason, Orsik took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it
Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Performer
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 107 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Tiger eye turquoise (5 gp). Moonstone (80 gp). Fire opal (1600 gp). Black pearl (200 gp). Obsidian (5 gp). Amber (50 gp). Black pearl (200 gp). Fiery yellow corundum (1600 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Glim Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'2". He dresses in collared shirts and wears a proper scarf over his head. His golden hair is cut short. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Glim was raised in a hard working conservative environment. A gifted student he started as a Ploughman, but he got bored and became a Fortune-teller. He's since become an addict/alcoholic.
Motivation: He feels kind of lost in life; and to find somewhere to settle down
Flaws: Mundane, Impulsive, Addict, Depressed. Bonds: Job. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 60 pp. Alexandrite (1200 gp). Tourmaline (130 gp). Coral (130 gp). Malachite (14 gp). Black pearl (1200 gp).
Charles Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. He wears a top hat to hide his balding. His violet eyes peer out from beneath his top grey hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.
History: He is a Lamia in disguise. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to reunite with his old friends
Ideals: Optimist, Pacifist, Persistence. Bonds: Adventurer, Enemies. Occupation: Performer
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Heskan Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. He keeps his long gold crest kept up in a rat tail. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Heskan lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heskan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heskan. Recently the stress of being a Baker has made it difficult for him to sleep.
Motivation: An old rival family wants him found.
Flaws: Insane, Insomniac. Bonds: Job, Criminal record, Family. Occupation: Baker
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
Harbek Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely green suit with white socks and a vest with buckled shoes. He keeps his long auburn hair kept up in a rat tail. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, In love, Immigrant. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Druidic, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 270 gp. 4 Smokesticks.
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