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NPC Generator

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Advanced [show]


Ozyman Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. He wears his red hair up in a very large beehive style do. His green eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Poor, Enemies. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Ozyman Deephollow, Male Halfling Warlock 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 8 (-1)18 (+4)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 4000 sp.


Social Check DCs


Two Llamas Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. He has moderate length brown fur. His amber eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world

Ideals: Persistence, Impeccable. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Two Llamas Of World, Male Tabaxi Druid 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp. 1 Masterwork studded leather.


Social Check DCs


Umpen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His top hat is riddled with cuts and holes. He has brown eyes and a black hat with a yellow feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Umpen grew up listening to his father's many stories. Umpen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Joker, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Umpen Cobblelob, Male Gnome Ranger 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Imsh Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. He has styled his brown hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. After months of barely getting by, Imsh managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has comitted a past crime that haunts him to this day; and money/treasure

Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Imsh Chatham, Male Half-Orc Aristocrat 10
Medium (5'11") Half-Orc, Lawful Evil (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: Carnelian (60 gp). Carnelian (60 gp). Pink pearl (150 gp). Azurite (12 gp). Amethyst (150 gp). Golden yellow topaz (1500 gp). Star rose quartz (60 gp). Azurite (12 gp).


Social Check DCs


Roondar Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His red hair is smooth and relatively long. His eyes are likewise brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Attractive, Family, Military, Criminal record. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Roondar Dunben, Male Gnome Paladin 12
Small (3'8") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 93 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Silver chalice with lapis lazuli gems (70 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (4000 gp). Solid gold idol (700 gp).


Social Check DCs

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