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NPC Generator

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Advanced [show]


Nalral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish golden hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born in a small mountains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is unsatisfied with his job

Bonds: Rich, Attractive, Enemies, Nature, Job. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nalral Glanhig, Male Dwarf Expert 9
Medium (4'3") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)8 (-1) 9 (-1)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1800 gp. Golden yellow topaz (800 gp). Alexandrite (800 gp). Rhodochrosite (10 gp).


Social Check DCs


Immeral Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair is silver and very short. His brown eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a xeno-phobe, disliking non-Elves.

History: Sold as a small child to a wizard, Immeral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He left for the west, certain he would find work there.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Mentor, Immigrant, Has a crush. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Immeral Koehlanna, Male Elf Monk 11
Medium (5'1") Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 44 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 13 (+1)17 (+3)
Skills Acrobatics +6, Intimidation +7
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +7

Possessions: 2300 gp. Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver chalice with lapis lazuli gems (70 gp). Cloth of gold vestments (70 gp). Fire opal pendant on a fine gold chain (2000 gp). Jeweled anklet (1000 gp).


Social Check DCs


Oblar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears a green cloak and cross-gartered white stockings. His brown hair is heavily combed to the left. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can't help but pocket interesting objects he comes across

History: Gifted from a young age, Oblar studied abroad. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.

Motivation: A strong sense of loyalty to Halfling people; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Criminal record, Rich. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Oblar Brightmoon, Male Halfling Cleric 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1000 gp.


Social Check DCs


Harbek Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is cut close to his head. His hazel eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the south his family was never financially stable. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Fighting, Passionate, Logical. Bonds: Adventurer, Poor, Family. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Harbek Orcfoe, Male Dwarf Fighter 11
Medium (4'0") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 123 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 20 (+5)14 (+2) 12 (+1)11 (+0)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1400 gp. An abacus with copper, silver and gold markers (90 gp). Brass mug with jade inlays (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Black velvet mask with numerous citrines (90 gp).


Social Check DCs


Jocelyn Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Barber. He wears his brown hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Woodhouse, Male Half-Elf Warrior 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Performance +3, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Sylvan, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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