Wiggan Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large brown mantle and cape that has been intricately interwoven into his tan robe. His blonde hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He has a crush on the local Painter; and he's repulsed by the pc
Flaws: Shy, Lazy. Bonds: Immigrant, Attractive, Poor. Occupation: Miner
Voice: Spanish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
Possessions: 800 gp. Chrysoberyl (40 gp). Chalcedony (60 gp). Deep blue spinel (800 gp).
Gimurt Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large blue jacket. He wears a colorful flower in his blonde hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Server business.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Gimurt was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Persistence. Bonds: Attractive, Religious, Military. Occupation: Server
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 69 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 4000 gp. Rock crystal (20 gp). Jet (150 gp). White opal (1500 gp). Zircon (20 gp). Blue quartz (9 gp). Golden yellow topaz (200 gp).
Zaffrab Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a green costume with the symbols of magic on his torso. He has a very tight haircut. His violet eyes peer out from beneath his feathered green hat.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zaffrab is combative with any and all who dare try his patience in the slightest.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Zaffrab liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and his spouse's relatives view him with great suspicion
Ideals: Artistic, Justice. Flaws: Addict. Bonds: Nature, Slave. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 65 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 200 pp. Black star sapphire (1100 gp). Red garnet (110 gp). Blue sapphire (1100 gp). Jade (110 gp). Deep green spinel (110 gp). Pink pearl (110 gp). Peridot (60 gp). Aquamarine (1500 gp). Smoky quartz (60 gp). Red garnet (110 gp). Rhodochrosite (6 gp). Coral (110 gp). Sard (60 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.
Raam Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bristling with hidden weapons, mostly longswords and whips. His purple hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it
Ideals: Passionate, Entrepeneur. Flaws: Disease. Bonds: Criminal record, Rich, Adventurer. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 12)
Armor Class 12
Hit Points 79 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 19 (+4) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Giant, Auran, Sylvan, Elven
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (800 gp). Solid gold idol (1100 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1100 gp). Gold dragon comb with red garnet eye (1300 gp).
Wrenn Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak. His skin is fair and his fingers are delicate and long. He wears a broad hat to hide his balding. His fierce violet eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His martial abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away
Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Rich, Enemies. Occupation: Ruler
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Orc, Giant
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1 Minor magic item.
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