Odo Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His psionic abilities were realized during a raid on his village. He has set out to sabotage the competition.
Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Ruler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).
Ethereal Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'4" southern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black fur is lengthy and is close to two feet long. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Knight, but he got bored and became a Merchant. He has worked as a Merchant like his mother before him.
Motivation: Revenge; and money/treasure
Ideals: Optimist, Gifted. Bonds: Rich, Job, Enemies. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 62 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: Just what you see.
Diggory Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. His golden hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He is almost excessively polite to everyone, even when angry. As long as the job gets done he does not care how it got done.
History: The child of a Unemployed, who enjoyed hunting, Diggory was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Professionalism, Impeccable. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ahvain Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, blue cloak. He is an epitome of beauty. His white hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his dancing dream.
Motivation: He is wracked by social anxiety; and he is unsatisfied with his job
Ideals: Justice, Artistic. Flaws: Mundane, Fearful. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 70 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 100 pp. Amber (120 gp). Alexandrite (500 gp). Star rose quartz (50 gp). Bloodstone (50 gp). Fire opal (1000 gp). Blue star sapphire (1000 gp). 1 Medium magic item.
Norman Woods, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. His long white hair reaches down to his waist. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irascible and easily irritated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised by priests from a young age. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: His religion dominates his actions; and a rival would like him out of the picture
Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Criminal record, Religious, Mentor. Occupation: Adventurer
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp.
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