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Advanced [show]


Azaki Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears yellow trousers with brown and tan striped suspenders. He wears various colorful collared shirts, and a wedding ring on his right hand. His hair, while still mostly golden, has prominent grey streaks. His fierce green eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Azaki enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Azaki never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Depressed, Hedonist, Fearful. Bonds: In love. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Azaki Romeo, Male Half-Elf Bard 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gomory Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears red painted combat armor at almost all times. His whole body is exceptionally muscular. His hair is silver and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Addict. Bonds: Immigrant, Military. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Gomory Fidget, Male Half-Elf Bard 5
Medium (5'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Chrysoprase (80 gp). Star rose quartz (80 gp). Carnelian (80 gp).


Social Check DCs


Senteq Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is wearing a tight violet one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. With a patchy golden beard and wild golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Senteq grew up listening to his mother's many stories. Senteq abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Joker, Professionalism, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Senteq Miggledy, Male Gnome Aristocrat 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)15 (+2) 11 (+0)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 32000 sp. Golden pearl (80 gp).


Social Check DCs


Norkruuth Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a tan and black handkerchief worn on his right side. His white crest is thinning but still full. He has red eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Religious, Nature, Family. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Norkruuth Umbyrphrael, Male Dragonborn Ranger 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Masterwork studded leather.


Social Check DCs


Ildrex Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely brown suit with black socks and a vest with buckled shoes. His rusty crest is lengthy. His fierce red eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and revenge

Ideals: Entrepeneur, Athletic. Flaws: Shy. Bonds: Enemies. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Ildrex Delmirev, Male Dragonborn Commoner 8
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 180 pp. Banded agate (7 gp). Moss agate (7 gp). Black pearl (1100 gp). Black opal (900 gp). 1 Minor magic item.


Social Check DCs

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