Eberk Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this southern man is wearing a long, brown, dusty cloak. His long auburn hair is drawn into a two foot long braid. This brown eyed southerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy and tries to find solutions quickly.
History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Athletic, Disciplined, Fighting. Flaws: Lazy, Ugly. Bonds: Military. Occupation: Sailor
Voice: Low range voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Richard Ryoma, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has auburn hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He got into the Herbalist business at a young age. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and wants his loneliness to end
Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp.
Gimble Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He has shaved his head bald. His eyes are violet.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gimble was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.
Motivation: Someone believes him a fraud.
Flaws: Forgetful. Bonds: Poor, Enemies, Family. Occupation: Stableman
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 51 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 20 (+5) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Infernal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Gold dragon comb with red garnet eye (400 gp).
Joser Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears pastel cloth garments or leather armor. He wears his silver hair up. His eyes, though not visible through his cowl, are gray.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted arcane powers by his dying brother.
Motivation: He'd like to take his coworkers down a peg; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 16)
Armor Class 12
Hit Points 147 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Giant
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 9000 gp. Old masterpiece painting (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Old masterpiece painting (1000 gp). Silver comb with moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Cloth of gold vestments (110 gp). Gold music box (4000 gp). Silver comb with moonstones (1000 gp). An abacus with copper, silver and gold markers (110 gp). A silver and pearl hairclip (70 gp). A silver and pearl hairclip (70 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (300 gp). A delicate brass dragon egg (70 gp). Jeweled electrum ring (2000 gp). Silver comb with moonstones (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Eberdeb Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. He has done his best to style his chestnut hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Eberdeb is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He's also a talented Barber, but doesn't like to broadcast it.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Sensitive. Bonds: Criminal record, Job, Family. Occupation: Detective
Voice: Speaks with a cold
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 56 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
Possessions: 5000 gp. Fiery yellow corundum (1400 gp). Amber (120 gp). Aquamarine (1300 gp). Deep green spinel (120 gp). Golden yellow topaz (1300 gp). Citrine (60 gp). Azurite (15 gp). Coral (120 gp). Zircon (60 gp). Peridot (60 gp). Blue star sapphire (1400 gp). Lapis lazuli (15 gp). 1 Medium magic item.
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