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NPC Generator

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Advanced [show]


Damien Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a violet coat over a yellow low-cut shirt, and a small hat upon his head. He has a moderate pudge and is not very fit. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Damien was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Damien took refuge in the old dungeon and found the beat up sai and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Poor, Nature. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Damien Stoutman, Male Halfling Adept 15
Small (3'1") Halfling, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 91 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)18 (+4) 11 (+0)13 (+1)
Skills Intimidation +6, Nature +9
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Auran, Sylvan, Gnome
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 5000 gp. Star rose quartz (30 gp). Amber (80 gp). Bloodstone (30 gp). Iolite (30 gp). Golden yellow topaz (400 gp). Hematite (7 gp). Golden yellow topaz (400 gp). Carnelian (30 gp). Tourmaline (80 gp). Alexandrite (400 gp). White opal (1400 gp). Brown-green garnet (80 gp). Zircon (30 gp). Onyx (30 gp). Zircon (30 gp). 1 Medium magic item.


Social Check DCs


Gilthur Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He wears his red hair up in a very large beehive style do. His thin eyebrows rest above his beady blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilthur took refuge in the ruined castle and found the beat up dagger and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Nature. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Gilthur Goldfinder, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: Eye agate (15 gp).


Social Check DCs


Damien Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and has the majority of his body covered in plate. He wears his silver hair down. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Damien was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: To be a Cartwright again; and wants to open a new tavern

Ideals: Athletic, Gifted. Bonds: Attractive, Job. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Damien Copperkettle, Male Halfling Ranger 7
Small (3'0") Halfling, Neutral Good (CR 7)
Armor Class 15
Hit Points 46 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Performance +2, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 5000 sp.


Social Check DCs


Enialis Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He is physically well-built. His silver hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: He was born in the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east; and he is compelled to act according to his religious beliefs

Ideals: Pacifist, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Enialis Il-Song, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +3, Arcana +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Aerdeth Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a mountains tribe. Aerdeth was born on a far western mountains where he grew up under the tutelage of his mother, an expert Beggar. Since then, he has sought to make the best of life.

Motivation: He is content; and to find somewhere to settle down

Ideals: Optimist. Flaws: Addict, Fearful, Mundane. Bonds: Nature, Immigrant. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Aerdeth Ray, Male Half-Elf Aristocrat 2
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Celestial, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs

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