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Oren Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Oren was born in the west. At a young age he loved to build and create. Oren liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Persistence. Flaws: Insane. Bonds: Adventurer, Attractive, Nature. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Oren Stanford, Male Half-Orc Commoner 15
Medium (5'0") Half-Orc, Neutral Evil (CR 15)
Armor Class 10
Hit Points 60 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Perception +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: 1200 pp. Amber (130 gp). Chrysoprase (50 gp). Aquamarine (1000 gp). Lapis lazuli (12 gp). Jade (130 gp). Rhodochrosite (12 gp). Rich purple corundum (1500 gp). Pink pearl (130 gp). Golden yellow topaz (1000 gp). Sard (50 gp). Onyx (50 gp). Lapis lazuli (12 gp). Hematite (12 gp). Bloodstone (50 gp). Amber (130 gp). Rose (50 gp). Brown diamond (3000 gp). Red garnet (130 gp). White pearl (130 gp). 1 Medium magic item.


Social Check DCs


Gilbert Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his scimitar. His hair is cut close to his head. He has a tattooed face.

Personality: This man loves poetry and to teach people poetry more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

Gilbert Sandoval, Male Half-Elf Cleric 3
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)10 (+0) 16 (+3)17 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Masterwork Thieves’ tools. 1 Simple lock.


Social Check DCs


Therai Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His blue hair is kept up in a ponytail inside a small hat. His eyes are a pleasant black.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: Therai was born in the south. At a young age he loved to build and create. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: To unite with his sister; and doesn't want to be a weaver and was forced into it by his family

Ideals: Joker, Persistence. Flaws: Selfish. Bonds: Rich, Family. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Therai Amuse, Male Tiefling Cleric 1
Medium (6'6") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 10 pp.


Social Check DCs


Jebeddo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his monstrous two handed axe. He has moderate length golden hair. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.

History: Jebeddo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy. Bonds: Poor, Military. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Jebeddo Pingun, Male Gnome Wizard 5
Small (3'3") Gnome, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: Just what you see.


Social Check DCs


Geoffrey Clinton, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight white one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to loving parents in a slum to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.

Motivation: To settle down with his crush; and he has a crush on the local healer

Ideals: Persistence. Bonds: Criminal record, Poor, Family, Has a crush. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Geoffrey Clinton, Male Human Expert 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 17 (+3)17 (+3)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Rock crystal (30 gp). Coral (40 gp). Jet (40 gp).


Social Check DCs

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