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NPC Generator

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Advanced [show]


Alex Shelly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He sports black clothing, slightly heavier than average wear. He wears his silver hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, Alex has worked very hard to control his curse. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Persistence, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Alex Shelly, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs


Balam Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Performer. He has dyed his greying blue hair a little too much giving a sharp blue color. His white eyes peer out from beneath his broad green hat.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: He was born several months after his father was called into army service. A freak accident while working with his Carter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Professionalism. Flaws: Selfish, Disease. Bonds: Job, Military. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Balam Grief, Male Tiefling Ranger 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 90 gp. Pink pearl (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Gormogord Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western man wears a custom-built plate barding that's adorned with violet lining and desert motifs. His red hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of western immigrants he idolized his father. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane. Bonds: Rich, Immigrant, Adventurer. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Gormogord Wildcloak, Male Halfling Druid 15
Small (3'3") Halfling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 122 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)12 (+1) 15 (+2)16 (+3)
Skills Investigation +6, Performance +8
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 5000 gp. Chrysoprase (70 gp). Violet garnet (1600 gp). Golden yellow topaz (1600 gp). Coral (160 gp). Onyx (70 gp). Hematite (16 gp). Amethyst (160 gp). Black pearl (1600 gp). Black opal (1600 gp). 1 Medium magic item.


Social Check DCs


Ûggû Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times, and he perpetually has his quarterstaff ready. He keeps his white hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Servant, Ûggû learned a great deal about his mother's area of expertise. A gifted student he started as a Spy, but he got bored and became a Servant. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a spy again

Ideals: Fighting. Flaws: Insomniac. Bonds: Has a crush, Job. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Ûggû Kenley, Male Half-Orc Warlock 13
Medium (5'6") Half-Orc, Neutral Evil (CR 13)
Armor Class 12
Hit Points 58 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 8 (-1)11 (+0)
Skills Athletics +5, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 4000 gp. Eye agate (10 gp). Rhodochrosite (10 gp). Rhodochrosite (10 gp). Onyx (60 gp). Black star sapphire (1000 gp). Rhodochrosite (10 gp). Malachite (10 gp). Freshwater pearl (10 gp). Black pearl (200 gp).


Social Check DCs


Tethren Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His blue hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the west was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic. Bonds: Immigrant, Attractive, Slave, Rich. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Tethren Ecstasy, Male Tiefling Wizard 3
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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