Raer Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing red shirts, loose pants, and blazers most of the time and is in decent physical shape. He has a small bristly mustache and wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Hedonist, Addict. Bonds: Attractive, Nature, Military. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 230 gp. 1 Masterwork Common Melee.
Dazzazn Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt. He carries with him a set of hand crossbows on his belt, each one with a opal on the hilt. His crest is greying and his face has many wrinkles. His gold eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Terse, Hedonist. Bonds: Rich, Adventurer. Occupation: Navigator
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his lavender fur in a pixie cut. His eyes, though not visible through his cowl, are hazel.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a brothel owner, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Seven reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Ugly, Shy. Bonds: Adventurer, Mentor, Military. Occupation: Interpreter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Namfoodle Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a violet armored body suit, with a simple black line shooting up and back down. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south to a Fletcher, Namfoodle learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic, Philantrophist. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Uthemar Withrethin, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and wears rags and sports a simple walking cane. His chestnut hair is unkempt and raggedy. His ears are large.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Uthemar was born the youngest of three triplets. A freak accident while working with his Armorer father left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Enemies, Family. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
