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NPC Generator

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Advanced [show]


Travok Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears skinny pants and wears a green and brown robe with the hood down, marred by beers. His hair is red and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: Travok lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Merchant like his mother before him.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Family, Job. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Travok Goldfinder, Male Dwarf Adept 9
Medium (4'2") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 66 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 17 (+3)9 (-1)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1000 gp.


Social Check DCs


Ombul Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a scimitar. He wears his silver hair up in a very large beehive style do. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Ombul does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Ombul grew up listening to his mother's many stories. When Ombul reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Religious, Adventurer, Military. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Ombul Quickstep, Male Halfling Ranger 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 3 Antitoxin. 2 Smokesticks.


Social Check DCs


Joser Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large golden tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Joser was born in the south. At a young age he loved to build and create. When Joser reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Immigrant, Rich, Military. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Joser Reedfellow, Male Halfling Aristocrat 16
Small (3'3") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 99 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +7, Religion +8
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Aquan, Ignan
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 12000 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Gold music box (4000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Jeweled gold crown (3000 gp). Gold dragon comb with red garnet eye (1100 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled electrum ring (3000 gp). Cloth of gold vestments (180 gp). A necklace of small pink pearls (6000 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Sun Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he is generally shirtless and showing off his tattooed chest. His long beige fur is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small plains village. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and expand his business

Flaws: Shy, Addict, Fearful. Bonds: Nature, Job. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Sun Prim Posies, Male Tabaxi Wizard 9
Medium (5'4") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 20 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 1900 gp.


Social Check DCs


Fonkin Reese, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear brown clothing when he does not wear armor. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. After a long history of fighting, Fonkin and his spouse have recently divorced.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Fonkin Reese, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)8 (-1) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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