Vonbin Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'1" and wears a brown coat over a blue low-cut shirt, and a broad hat upon his head. His left hand appears badly burned and disfigured. His long blonde hair reaches down to his waist. His eyes, though not visible through his cowl, are hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Optimist, Logical. Bonds: Rich, Immigrant. Occupation: Marshal
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 48 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Sylvan, Aquan, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1500 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A silver and pearl hairclip (20 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).
Ethereal Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing the road beaten gear of a warrior. His fur is short and cinnamon. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ethereal took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Philantrophist. Flaws: Insane. Bonds: Military, Nature. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
Possessions: 400 gp. Pink pearl (100 gp). Carnelian (50 gp). Zircon (50 gp). Blue star sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item.
Shadow Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of the sun god around his neck, and a whip on his belt. He wears a top hat to cover his moderate length beige fur. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He struck the Shoemaker job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Shoemaker
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 700 gp. Chrysoprase (30 gp). 1 Minor magic item.
Pirithin Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears bulky blue painted plate armor. His black hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He also hits on women, regardless of circumstances.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants his loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Hedonist. Bonds: Has a crush, Immigrant, Job. Occupation: Assassin
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 5)
Armor Class 16
Hit Points 13 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 500 gp. Rhodochrosite (12 gp). Silver pearl (90 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Karg Perry, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His red hair is matted, messy, and big. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A powerful necromancer made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Wants to work out more often; and balancing his hectic life and new courier responsibilities is difficult
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Rich, Mentor, Job. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 600 gp.
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