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Advanced [show]


Aramil Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple brown robe with white stripes complete with hood. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish brown hair is in a traditional bowl cut. His ears are large.

Personality: He dislikes all the random violence that takes place in the west. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Aramil was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He has worked as a Sage like his father before him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Aramil Sylvaranth, Male Elf Barbarian 10
Medium (5'2") Elf, Neutral Good (CR 10)
Armor Class 13
Hit Points 81 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Covert, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. His brown hair is greasy and uncared for. He has red eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: Bathin lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by drow. Bathin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Revenge; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Family. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Bathin Covert, Male Tiefling Wizard 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. He struck the Masseuse job and began his own company from there.

Motivation: Sabotage a competitor; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Slave, Job, Debt. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Serpent In the Wind, Male Tabaxi Rogue 6
Medium (6'9") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Terran, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Rich purple corundum (900 gp). Deep blue spinel (900 gp).


Social Check DCs


Solomon Everly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His hair is brown and curly. He has green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Philantrophist. Bonds: Rich, Military, Job. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Solomon Everly, Male Human Cleric 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 15 (+2)17 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp.


Social Check DCs


Kerkad Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tan top hat and tan clothes. His blue crest is lengthy. He has several tiny aquamarine earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. His father was a soldier and died while he was still young. Kerkad was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Selfish. Bonds: Rich, Military, Adventurer, Family. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Kerkad Raghthroknaar, Male Dragonborn Aristocrat 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)10 (+0) 10 (+0)18 (+4)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1300 sp. 4 Holy water.


Social Check DCs

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