Dûgz Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a worn and beaten armor. His black hair is still thick. His violet eyes are passionate and lively.
Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Flaws: Ugly, Shy. Bonds: Poor, Family, Mentor. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Flogg Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear violet clothing when he does not wear armor. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.
History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Antagonistic, Addict, Insane. Bonds: Attractive. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 64 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2
Possessions: Golden yellow topaz (700 gp).
Peter Marleigh, Male Human [Permalink]
Personal [hide]
Description: This eastern man tends to wear a blue poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His golden hair is cut short. His eyes are likewise gray. His teeth are white and perfect.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.
History: Peter was born with his mother's beautiful face. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Seamstress
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp.
Fonkin Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a violet collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears a top hat to hide his balding. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the east his family was never financially stable. He worked as a nervous Fortune-teller and found it very stressful. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Joker, Philantrophist, Optimist. Bonds: Poor, Job. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 115 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Aquan, Auran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 4000 gp. Freshwater pearl (4 gp). Black star sapphire (1000 gp). Deep blue spinel (1000 gp). 1 Medium magic item.
Pelaios Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. He has wavy silver hair. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Pelaios grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Athletic, Joker. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!