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NPC Generator

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Advanced [show]


Borun Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: An older man who is wearing a long, blue cloak, he is not a threatening figure. His auburn hair has been sun bleached extensively. He has a dull look in his amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Optimist. Flaws: PTSD. Bonds: In love, Military, Job. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Borun Wiseacre, Male Halfling Bard 7
Small (3'0") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, History +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Draconic, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Malachite (15 gp). Black pearl (300 gp). Eye agate (15 gp).


Social Check DCs


Travok Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His blonde hair is lengthy. His eyes are amber and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Travok Daraln, Male Dwarf Ranger 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Crampernap Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple white line shooting up and back down. His skin is fair and his fingers are delicate and long. His blonde hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: Crampernap speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. Crampernap was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and revenge

Ideals: Impeccable. Bonds: Enemies, Military, Immigrant. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Crampernap Musgraben, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Euron Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered sickle and tarnished rapier as well. He has styled his blue hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Euron lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Tanner

Voice: French accent

Attributes [hide]

Euron Sadness, Male Tiefling Adept 6
Medium (6'10") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Gunter Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born in the south, but his parents moved at a very young age to the west. Gunter was born on a far southern island where he grew up under the tutelage of his father, an expert Navigator. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Justice. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Gunter Eathalena, Male Half-Elf Cleric 4
Medium (5'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp.


Social Check DCs

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