Gardain Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A 3'11" northern man, he wears a faded coat and loose pants complete with deerstalker hat. His chestnut hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. He has had some formal singing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is not mentally stable, and does not behave rationally; and to be a map maker again
Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Job, Rich. Occupation: Junk Dealer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 800 gp. Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item.
Oblar Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his pickaxe. His golden hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Oblar was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Joker, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 1000 gp. Fire opal (400 gp). Black pearl (1300 gp).
Raymond Kimberly, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are violet and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Animals are drawn to him, and he is able to talk to them.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying sister.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Mentor. Occupation: Mason
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 800 gp.
Quarethon Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his crossbow. His black crest is still thick. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Rich. Occupation: Doctor
Voice: Booming voice
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 93 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 900 gp.
Oskar Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He is physically well-built. His hair, while still mostly silver, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the east. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, his parents were killed by a giants raid, leaving Oskar alone in the world. After a stint in an orphanage, he was adopted. He was granted arcane powers by his dying brother.
Motivation: Someone believes him a fraud; and he wants revenge against giants
Ideals: Pacifist, Logical, Gifted. Bonds: Attractive, Enemies. Occupation: Carpenter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
