Sethrekar Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His green crest is long and unkept. His eyes are gold.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 120000 cp.
Barendd Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his crossbow. He has done his best to style his blonde hair to look like a famous performer. His hazel eyes have a joyful gleam in them most of the time.
Personality: This man loves singing and to teach people singing more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bellfounder father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and to get a good night's sleep
Ideals: Artistic. Flaws: Impulsive, Disease, Insomniac. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 30000 cp. Star ruby (1600 gp). Peridot (20 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His golden hair is kept up in a ponytail inside a top hat. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.
History: Born in the west to a Miner, Hadarai learned a great deal about his mother's area of expertise. A gifted student he started as a Spy, but he got bored and became a Miner. He then took over the family business and is one of the better Miner for hire.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Ugly, Addict, Antagonistic. Bonds: Job. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 400 sp.
Morkral Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, and his gloved hand is found clutching a axe. He wears a broad hat to hide his balding. His eyes are amber and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.
History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was granted martial powers by his dying sister.
Motivation: Dwarven compassion.
Ideals: Joker, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Hupe Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 2'10" and wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is golden and curly. He has gleaming, smiling hazel eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the west. Through the years after Hupe was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Hupe's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Professionalism, Impeccable. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 15)
Armor Class 15
Hit Points 96 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 19 (+4) | 17 (+3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Celestial, Infernal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 600 pp. Alexandrite (1500 gp). Sardonyx (60 gp). Chrysoprase (60 gp). Iolite (60 gp). Lapis lazuli (4 gp). Jasper (60 gp). Coral (120 gp). Lapis lazuli (4 gp). Coral (120 gp). Moss agate (4 gp). Golden yellow topaz (1500 gp). 1 Medium magic item.
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