Oriax Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His white hair is smooth and relatively long. He has black eyes and a violet hat with a white feather.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted arcane powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Family, Religious. Occupation: Courier
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 500 gp. Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.
Silent In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is cut close to his head. His eyes are amber and he is always smoking a pipe.
Personality: Silent speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Cook, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister; and money/treasure
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Assassin
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled electrum ring (3000 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item.
Kyle Tattersall, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a trident. He has a chestnut handlebar mustache and slicked back chestnut hair. His amber eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Many dire rats want him driven away.
Flaws: Racist. Bonds: Attractive, Military, Poor, Enemies. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 6000 cp. Malachite (5 gp). 1 Masterwork Artisan’s tools.
Great Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. He has lavender fur. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Sold as a small child to a necromancer, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Great abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Criminal record. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Anverth Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He plays an instrument quite well.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal painting training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He loathes his own lifestyle.
Ideals: Justice, Artistic. Flaws: Depressed. Bonds: Poor. Occupation: Herbalist
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 10)
Armor Class 10
Hit Points 41 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 18 (+4) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Aquan, Draconic, Infernal
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 800 gp.
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