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NPC Generator

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Advanced [show]


Clerebold Badger, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears grey leather gloves, a grey jacket, and tight pants. He wears his silver hair up. His eyes, though not visible through his cowl, are green.

Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 4 years old his parents immigrated from the north. He was an apprentice working in his father's forge. He has dedicated himself to building a better kind of golem.

Motivation: Seeks redemption; and he has decided he is irredeemable

Bonds: Attractive, Job, Adventurer, Immigrant, Criminal record. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Clerebold Badger, Male Human Bard 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 400 sp. Golden pearl (130 gp).


Social Check DCs


Two Llamas Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His fur is orange and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Two Llamas was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by goblins. Two Llamas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants to work out more often; and he's attracted to the pc

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Two Llamas Thunder, Male Tabaxi Ranger 3
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)10 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 19000 cp.


Social Check DCs


Riardon Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear yellow pants and tee shirts. His hair is white and very short. His hazel eyes are passionate and lively.

Personality: This man loves singing and to teach people singing more than just about anything. He can't help but pocket interesting objects he comes across

History: Gifted from a young age, Riardon studied abroad. Brilliant and gifted he never wanted to apply himself. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he desires power and/or immortality

Ideals: Artistic, Gifted. Bonds: Criminal record, Adventurer. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Riardon Fidget, Male Half-Elf Warrior 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)11 (+0) 18 (+4)15 (+2)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Ulfgar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. He keeps his blonde hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful slaver made him what he is. Through the years after Ulfgar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ulfgar's father didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Mentor. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Ulfgar Rumnaheim, Male Dwarf Warlock 7
Medium (4'4") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp.


Social Check DCs


Krûk Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He is dressed in a clean black cloak covering his clean studded leather. His black hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Optimist, Fighting. Bonds: Attractive, Adventurer, Rich. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Krûk Atherton, Male Half-Orc Bard 3
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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