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Advanced [show]


Bathin Wish, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white cloak and cross-gartered violet stockings. His hair is red and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to loving parents in a slum to the south. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Religious, Poor. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Bathin Wish, Male Tiefling Rogue 16
Medium (5'0") Tiefling, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 133 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)17 (+3) 12 (+1)19 (+4)
Skills Nature +8, Survival +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1

Possessions: 8000 gp. Chrysoprase (30 gp). Brown-green garnet (120 gp). Chalcedony (30 gp). Chrysoprase (30 gp). Black star sapphire (1300 gp). Violet garnet (1600 gp). Rose (30 gp). Fire opal (1300 gp). Black pearl (1600 gp). Iolite (30 gp). White pearl (120 gp). Hematite (15 gp). Chrysoberyl (120 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Blue quartz (15 gp).


Social Check DCs


Valafar Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears tattered old clothes. He wears a deerstalker hat to hide his balding. This white eyed southerner is not easily forgotten.

Personality: Valafar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Miller business at a young age. In his 12th year, his parents were killed by a gnolls raid, leaving Valafar alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Job, Enemies. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Valafar Abstract, Male Tiefling Monk 8
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)19 (+4) 11 (+0)13 (+1)
Skills Intimidation +4, Investigation +7
Senses Passive Perception 10
Languages Common, Auran, Druidic, Dwarven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp. Zircon (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy violet suit, and carries quarterstaffs. He has a auburn handlebar mustache and slicked back auburn hair. His violet eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Rangrim's first love is himself. His second love is also himself. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Rangrim Dankil, Male Dwarf Paladin 8
Medium (3'11") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 95 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 21 (+5)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Sapphire pendant on gold chain (1700 gp). Cloth of gold vestments (160 gp).


Social Check DCs


Elegant Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his orange fur to look like a famous performer. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Elegant and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Elegant Paws, Male Tabaxi Bard 8
Medium (5'8") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Intimidation +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 11000 sp. Golden yellow topaz (700 gp). Deep blue spinel (700 gp).


Social Check DCs


Warryn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white costume with the symbols of luck on his torso. He sports a flattop hair cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: Warryn is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has worked as a Marshal like his mother before him.

Motivation: To find somewhere to settle down.

Flaws: Depressed, Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Warryn Nucklestamp, Male Gnome Fighter 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Giant, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp. Black pearl (300 gp). Aquamarine (300 gp). 1 Banded mail.


Social Check DCs

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