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Advanced [show]


Braak Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.

History: Braak was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Joker, Professionalism. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Braak Gentry, Male Half-Orc Fighter 4
Medium (5'7") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Religion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Drogo Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. His golden hair is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his violet eyes.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.

History: He served in the navy to pay for his family's outstanding loans. Drogo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drogo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Criminal record. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Drogo Emsworth, Male Human Warlock 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 2600 sp. Jade (60 gp). Onyx (70 gp). Amethyst (60 gp).


Social Check DCs


Torz Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. His blue eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: Torz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Impeccable. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Torz Deighton, Male Half-Orc Paladin 8
Medium (6'3") Half-Orc, Chaotic Good (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, brown cloak. He wears his cinnamon fur down. His eyes are likewise yellow.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.

History: Pelt lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Architect and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Tabaxi people; and marry his sister to traveling adventurers

Ideals: Athletic, Professionalism. Flaws: Racist. Bonds: Family, Job. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Pelt Of Storm, Male Tabaxi Adept 4
Medium (5'6") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 15 (+2)18 (+4)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 5000 sp.


Social Check DCs


Ahvain Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of swords on his belt, each one with a jet on the hilt. He has silver hair. His eyes are amber and catlike.

Personality: Aggressive, abrasive, and angry, Ahvain embodies much of what other species detest in the Elves. He is lazy and tries to find solutions quickly.

History: He was raised in a desert tribe. Ahvain liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahvain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Poor, Nature. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Ahvain Iranapha, Male Elf Barbarian 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs

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