Fivin Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is typically in his Servant uniform. His moppish chestnut hair is in a traditional bowl cut. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.
History: Fivin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Fivin reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Servant for hire.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Military. Occupation: Servant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Hubert Clinton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. His brown unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Human culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Philantrophist. Flaws: Ugly, Disease, Racist. Bonds: Poor. Occupation: Armorer
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp. 1 Banded mail.
Shifting Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a blue vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a feathered hat to cover his moderate length orange fur. His eyes are yellow.
Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was raised by priests from a young age. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against orcs.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 130 pp. Gold dragon comb with red garnet eye (300 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Gold dragon comb with red garnet eye (300 gp).
Ahrim Justice, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears tattered old clothes, and sports empty pouches on his belt. His hair is red and curly. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Ahrim embodies much of what other species detest in the Tieflings. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the east, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: A silver and pearl hairclip (10 gp).
Stannor Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His auburn hair is cut short. His violet eyes peer out from beneath his deerstalker white hat.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Sailor, but he got bored and became a Cartwright. He has worked as a Cartwright like his father before him.
Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a cartwright and was forced into it by his family
Ideals: Fighting, Athletic. Flaws: Shy, Ugly. Bonds: Job, Family. Occupation: Cartwright
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
