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Advanced [show]


Edge Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely black suit with tan socks and a vest with buckled shoes. His fur, while still mostly red, has prominent grey streaks. He has yellow eyes and a black hat with a tan feather.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Edge was born in the west. At a young age he loved to build and create. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: A deep hatred of orcs; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence, Fighting. Flaws: Racist. Bonds: Slave, Enemies. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Edge Of Clay, Male Tabaxi Wizard 6
Medium (5'1") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 8000 sp. Tourmaline (100 gp).


Social Check DCs


Trym Axton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears a feathered hat to cover his moderate length blonde hair. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Trym has worked very hard to control his curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Trym Axton, Male Human Druid 9
Medium (6'6") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1900 gp. Moonstone (60 gp). Fire opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His auburn hair is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Charles Kane, Male Half-Elf Monk 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 500 gp. Citrine (60 gp).


Social Check DCs


Cask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is short and red. His eyes, though not visible through his cowl, are blue.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Cartwright business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Cartwright.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Slave, Job. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cask Of Spirit, Male Tabaxi Rogue 4
Medium (6'1") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. Black pearl (900 gp). Golden yellow topaz (900 gp). Fiery yellow corundum (800 gp).


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'9", this man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has no fur. His hazel eyes peer out from beneath his small white hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, River has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Depressed, Fearful, Disease. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

River In the Wind, Male Tabaxi Expert 3
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Golden yellow topaz (900 gp).


Social Check DCs

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