Dimble Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of sais on his belt, each one with a amethyst on the hilt. His white hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Dimble hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dimble took refuge in the ruined castle and found the beat up sai and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable
Ideals: Fighting, Artistic. Bonds: Attractive, Nature, Criminal record. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. 1 Breastplate.
Fragrant On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'9" and wears a tight fitting black shirt and pants. His right leg appears badly burned and disfigured. His fur is greying and his face has many wrinkles. He has gleaming, smiling blue eyes.
Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Fragrant was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Fragrant's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He seems to be bored by most things.
Flaws: Antagonistic, Addict, Mundane, Secretive. Occupation: Mercenary
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 58 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +6
Possessions: 700 gp. Smoky quartz (40 gp). Bloodstone (40 gp). Eye agate (10 gp). Azurite (10 gp).
Eldon Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears a grey tunic with violet highlights, and long yellow pants that bunch up around his shoes. He sports a long red beard, and similarly colored long hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Gnomish culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful wizard made him what he is. A gifted student he started as a Locksmith, but he got bored and became a Crown-heir. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a crown-heir and was forced into it by his family
Ideals: Joker. Flaws: Racist. Bonds: Mentor, Job, Family. Occupation: Crown-heir
Voice: Old thin voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Superior lock.
Anthony Burton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. His silver hair is singed and shortened. He wears an eyepatch.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Joker. Flaws: Ugly, Selfish, Disease. Bonds: Nature, Adventurer. Occupation: Engraver
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
Beiro Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His auburn hair is unkempt and raggedy. His eyes are blue and he is always smoking a pipe.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Beiro was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor.
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Bookbinder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 25000 sp. Eyepatch with mock eye of sapphire and moonstone (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
