Mordai Wish, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with green socks and a vest with buckled shoes. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. He has no hair. His eyes are gold.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Mordai has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Criminal record. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp.
Einkil Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a red costume with the symbols of strength on his torso, he is not a threatening figure. He wears a small hat to cover his moderate length chestnut hair. He has gleaming, smiling blue eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.
History: Einkil lived on a farm with his father, near the main road leading to a nearby town. Einkil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Bonds: Religious, Family, Adventurer, Criminal record. Occupation: Shoemaker
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 10000 cp.
Three Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in an above average manner. His beige fur is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Miller business at a young age. He helped his mother out around the business and became quite the natural. He tends to his Miller job now, and dutifully fulfills any obligations he has.
Motivation: To be a Adventurer again; and sabotage a competitor
Ideals: Passionate, Extrovert. Bonds: Attractive, Poor, Job. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 1800 gp. Chalcedony (70 gp). Iolite (70 gp). Jade (110 gp). Jade (110 gp).
Traki Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by teas. He has shaved his head bald. His gray eyes have a joyful gleam in them most of the time.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. Days after completing his studies, news broke out that his hometown was attacked by drow. Traki was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Draconic, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6
Possessions: 500 gp. Chalcedony (80 gp). 1 Minor magic item.
Baern Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears dark leathers with embroidery. He has wavy silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a desert tribe. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive, Nature. Occupation: Servant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 40000 cp. Golden yellow topaz (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
