Geoffrey Willoughby, Male Human [Permalink]
Personal [hide]
Description: This eastern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He keeps his chestnut hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Justice, Impeccable. Flaws: Cynical. Bonds: Poor, Immigrant, Attractive. Occupation: Weaver
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 5000 cp.
Mamnen Soft, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He keeps his long red hair kept up in a rat tail. His black eyes peer out from beneath his feathered white hat.
Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and to settle down with his crush
Flaws: Hedonist. Bonds: Religious, Nature, Job, Has a crush. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1200 gp. Alexandrite (1500 gp). Golden yellow topaz (1500 gp).
Adrik Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dark leathers with embroidery. His auburn hair is thinning but still full. His brown eyes have a joyful gleam in them most of the time.
Personality: Adrik hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is skeptical of what others tell him and is slow to trust.
History: Adrik lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Mortician.
Motivation: Marry his sister to traveling adventurers; and to get a good night's sleep
Ideals: Artistic. Flaws: Shy, Insomniac. Bonds: Family, Job. Occupation: Mortician
Voice: Soothing and warm
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 270 gp.
William Hampton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His auburn hair is cut short. He is very pretty but has cold, dead eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Quick Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tan costume with the symbols of death on his torso, and is pretty ugly. His fur is cut close to his head. His hazel eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.
History: He was raised in a white middle class family as the only child. When Quick reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Quick and his spouse have recently divorced.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Shy, Antagonistic, Mundane. Bonds: Military. Occupation: Dilettante
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 18 (+4) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 1 Magnifying glass. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
