Ralf Tao, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a trident on his belt. His auburn hair is singed and shortened. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a great chef.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Fighting, Gifted. Flaws: Ugly, Secretive, Mundane. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 160 gp.
Nithther Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He sports a flattop crest cut. He has red eyes and a green hat with a blue feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich eastern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Ideals: Joker. Bonds: Rich, Criminal record, Job, Adventurer. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 86 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1500 gp. Coral (40 gp). Amber (40 gp).
Frug Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This southern man wears silk and lounges about seductively. His clothes are grease stained in places. His red hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: Born to a Spy, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Seeks redemption.
Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Poor, Immigrant. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 8)
Armor Class 14
Hit Points 23 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Goblin, Giant
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: Banded agate (9 gp).
Art On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His cinnamon fur is lengthy and is close to two feet long. He has amber eyes and a yellow hat with a blue feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born in the south to a Hunter, Art learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Hunter. He now spends his time doing works of charity.
Motivation: To be a Tanner again; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
Possessions: 5000 sp. Tourmaline (110 gp). Blue quartz (13 gp). Eye agate (13 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item.
Darrow Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. With bright red hair and a scraggly beard. His eyes are likewise hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal painting training, and achieved minor success. He was granted divine powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Military. Occupation: Tanner
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 7000 sp.
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Their contribution stands as a beacon of hope for all adventurers!