Merihim Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his red hair in a flapper bob. His eyes are black and catlike.
Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.
History: Merihim was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Insane, Fearful. Bonds: Rich, Family. Occupation: Blacksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 10)
Armor Class 11
Hit Points 97 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Terran, Draconic, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A small bag of saffron. (60 gp). Jeweled anklet (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). Embroidered and bejeweled glove (4000 gp).
Pog Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in an above average manner. His golden hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the south, but his parents moved at a very young age to the north. After coming to the age of reason, Pog took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Emotional, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Golden pearl (50 gp). Lapis lazuli (7 gp). Sard (50 gp).
Chay Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of falchions on his belt, each one with a opal on the hilt. His chestnut hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Chay is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Chay was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Chay's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Chay and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Druidic, Aquan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp.
Carrie Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears professional attire. He has shaved his head bald. His eyes are hazel.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a pair of adventurers, Carrie grew up listening to his mother's many stories. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Justice, Entrepeneur, Logical. Bonds: Attractive, Adventurer. Occupation: Server
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 100 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 19 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Ignan, Dwarven, Goblin, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barendd Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tan shirt with thin blue vertical stripes and grey pants. His hair is cut close to his head. He has violet eyes and a tan hat with a blue feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Stylist, who enjoyed hunting, Barendd was taken on many hunting expeditions. A freak accident while working with his Stylist mother left him crippled. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Attractive, Nature. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Red garnet (130 gp). Freshwater pearl (14 gp). Jet (130 gp).
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