Bharash Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears blue trousers with yellow and green striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He has dyed his greying green crest a little too much giving a sharp green color. His eyes are gold and catlike.
Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Ruler, who enjoyed hunting, Bharash was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Bonds: Poor, Immigrant, Religious, Slave, Nature. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 78 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: Banded agate (4 gp). Smoky quartz (50 gp). Sard (50 gp). Brown-green garnet (140 gp). White opal (1000 gp). Rhodochrosite (4 gp). Deep green spinel (140 gp). Star rose quartz (50 gp).
Dondon Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. His chestnut hair is smooth and relatively long. He wears a mask on his face.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.
Motivation: Someone believes him a fraud; and he's looking for his big break
Ideals: Philantrophist. Bonds: Poor, Attractive, Adventurer, In love, Enemies. Occupation: Carpenter
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 6000 cp.
Quick In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He is bristling with hidden weapons, mostly hand crossbows and longbows. His orange fur is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. He feeds upon the attention of others.
History: Born in the east to a Mortician, Quick learned a great deal about his father's area of expertise. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Opinionated. Bonds: Criminal record, Attractive, Job, Family. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 36 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +6
Possessions: Just what you see.
Five In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Ruler uniform. His black fur is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Sailor profession.
History: Born in the north to a Ruler, Five learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: To be a Sailor again; and wants to work out more often
Ideals: Athletic. Flaws: Shy. Bonds: Job, Attractive, In love. Occupation: Ruler
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Kellen Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright white hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels threatened by others; and expand his business
Ideals: Professionalism, Persistence. Flaws: Disease, Fearful. Bonds: Job. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
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