Nelkin Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears baggy green pantaloons and a white scarf. He has wavy silver hair. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was born in the north. His first spouse was a Brewer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and marry his sister to traveling adventurers
Flaws: Ugly, Shy, Racist. Bonds: Immigrant, Family. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 141 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 7000 gp. Rhodochrosite (13 gp). Alexandrite (700 gp). Smoky quartz (60 gp). Rose (60 gp). Red garnet (130 gp). Tourmaline (130 gp). Fiery yellow corundum (1100 gp). Red-brown spinel (130 gp). Azurite (13 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Violet garnet (700 gp). Blue star sapphire (1100 gp). Violet garnet (700 gp). Violet garnet (700 gp). Sard (60 gp). Carnelian (60 gp). Deep blue spinel (700 gp). Sardonyx (60 gp). Black star sapphire (1100 gp). Deep blue spinel (700 gp). Zircon (60 gp). Alexandrite (700 gp).
Sammal Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a robe, a symbol of luck around his neck, and a sword on his belt. He has a hunchback. He has styled his red hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Barrister profession.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Barrister, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg; and to be a barrister again
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Sellsword
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 90 pp.
Gomory Blythe, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His blonde hair is thinning but still full. His thin eyebrows rest above his beady hazel eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born in the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent father.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 51 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Celestial
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2100 gp. 1 Minor magic item.
Gubu Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. He carries with him a set of axes on his belt, each one with a amber on the hilt. He keeps his blonde hair in a pixie cut. His gray eyes lackadaisically let the world flow into them.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Fighting, Entrepeneur. Flaws: Greedy, Ugly. Bonds: Rich. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp.
Diggory Halsey, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.
History: He was born a particularly ugly child, much to the horror of his parents. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!