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NPC Generator

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Advanced [show]


Bundrigo Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His red hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bundrigo took refuge in the large cave and found the beat up falchion and armor he uses now. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content.

Flaws: Ugly, Disease, Mundane. Bonds: Poor, Immigrant, Nature. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Bundrigo Reedfellow, Male Halfling Commoner 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. Coral (40 gp).


Social Check DCs


Dagger Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is typically in his Barber uniform. His yellow fur is unkempt and raggedy. His eyes are likewise hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. His psionic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Barber.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Dagger Mirror, Male Tabaxi Monk 5
Medium (5'10") Tabaxi, True Neutral (CR 5)
Armor Class 15
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)14 (+2) 17 (+3)9 (-1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 500 gp.


Social Check DCs


Hamil Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long chestnut beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: Hamil was born in the south. At a young age he loved to build and create. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Hamil Warmwater, Male Halfling Fighter 10
Small (2'11") Halfling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 76 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 14000 sp. Moonstone (30 gp). Smoky quartz (30 gp). Banded agate (16 gp). Zircon (30 gp). Star rose quartz (30 gp). Golden yellow topaz (1300 gp). Bloodstone (30 gp).


Social Check DCs


Rolf Langston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His wide-brimmed hat is riddled with cuts and holes. His eyes are amber and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Rolf Langston, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 300 sp.


Social Check DCs


Nim Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with small hat. He wears a small hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Sellsword business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Regain custody of his son.

Ideals: Logical. Flaws: Addict. Bonds: Job, Family. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Nim Ostoroth, Male Elf Wizard 11
Medium (4'11") Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 11 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Sapphire pendant on gold chain (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item.


Social Check DCs

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