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Advanced [show]


Trail In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His beige fur is long and unkept. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gifted student he started as a Mayor, but he got bored and became a Bookbinder. He became a Bookbinder soon after.

Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Trail In Woods, Male Tabaxi Wizard 11
Medium (6'0") Tabaxi, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Insight +6, Investigation +7
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. He sports a flattop hair cut. He has several tiny emerald earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roger took refuge in the large cave and found the beat up hammer and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Ruler; and money/treasure

Ideals: Philantrophist. Bonds: Attractive, Rich, Has a crush, Nature. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Roger Coleman, Male Half-Elf Rogue 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ront Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. His silver hair is knotted and matted. His eyes are likewise green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small forest village. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 3 years later his spouse died after the birth of his son. Heartbroken, Ront never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he feels threatened by others

Flaws: Ugly, Sensitive, Fearful. Bonds: In love, Nature. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Ront Yeardley, Male Half-Orc Monk 8
Medium (5'7") Half-Orc, Neutral Good (CR 8)
Armor Class 10
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)6 (-2) 11 (+0)10 (+0)
Skills Medicine +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1200 gp. Moss agate (16 gp). Chrysoprase (30 gp). Tiger eye turquoise (16 gp). Red-brown spinel (160 gp). Onyx (30 gp). 1 Minor magic item.


Social Check DCs


Nicor Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Insane, Shy, Fearful. Bonds: Attractive. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Nicor Conviction, Male Tiefling Commoner 6
Medium (5'4") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 17 (+3)16 (+3)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.


Social Check DCs


Three Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear tan clothing when he does not wear armor. His beige fur is knotted and matted. His skin is flawless and his blue eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Three's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Mentor, Adventurer, Debt. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Three Of Wine, Male Tabaxi Warlock 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 70 gp.


Social Check DCs

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