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NPC Generator

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Advanced [show]


Godfrey Hale, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He has styled his red hair well, parting it to the left. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and he has a crush on the local spice merchant

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Hale, Male Human Cleric 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp.


Social Check DCs


Drifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His black fur is drawn into a tight pony tail with a skull scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Drifting speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Stableman in town.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Drifting Grass, Male Tabaxi Sorcerer 15
Medium (6'6") Tabaxi, Neutral Evil (CR 15)
Armor Class 12
Hit Points 69 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)19 (+4) 18 (+4)13 (+1)
Skills Animal Handling +9, Stealth +7
Senses Passive Perception 14
Languages Common, Infernal, Undercommon, Ignan, Terran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176666666400

Possessions: 7000 gp.


Social Check DCs


Iados Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered bow and tarnished shortspear as well. He has moderate length red hair. His red eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered music. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Iados fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Iados Cacophony, Male Tiefling Sorcerer 8
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 200 gp. Solid gold idol (700 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly bastard swords and kukris. He sports a long chestnut beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Don hails from a village terrorized by gnolls. After coming to the age of reason, Don took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Joker, Gifted. Bonds: Criminal record, Adventurer, Enemies. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Don Ilphelkiir, Male Half-Elf Ranger 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp.


Social Check DCs


Trey Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Slave Trader uniform. He has styled his silver hair well, parting it to the left. This gray eyed easterner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He served in the navy to pay for his family's outstanding loans. When Trey reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Military. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Trey Galanodel, Male Half-Elf Cleric 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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