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Advanced [show]


Hupe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in white turtlenecks beneath a grey coat with brown slacks. He has a long silver beard with little hanging trinkets. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Immigrant, Poor, Military. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Hupe Goldfound, Male Halfling Expert 3
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gardain Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). He wears a wide-brimmed hat to cover his moderate length brown hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.

Motivation: Money/treasure; and to be a mason again

Ideals: Joker, Impeccable. Bonds: Immigrant, Job, Rich. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Gardain Glanhig, Male Dwarf Barbarian 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Melech Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in black turtlenecks beneath a tan coat with brown slacks. His purple hair is still thick. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been saving his money to try and buy his sister's freedom.

Motivation: To pay off his debts; and his religion dominates his actions

Ideals: Athletic, Passionate, Opinionated. Bonds: Religious, Debt. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Melech Malevolence, Male Tiefling Commoner 8
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)19 (+4) 10 (+0)18 (+4)
Skills Deception +7, Insight +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Sylvan, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: Sardonyx (40 gp). Eye agate (15 gp). Smoky quartz (40 gp). Black pearl (1000 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his glaive. His black crest is still thick. His gold eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and revenge

Flaws: Shy. Bonds: Enemies, Military, Rich. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Mehen Nemmonis, Male Dragonborn Commoner 7
Medium (6'4") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Gnoll, Terran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 700 gp. Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Cloth of gold vestments (170 gp).


Social Check DCs


Rimmon Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Rimmon hails from a village terrorized by illithids. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many illithids want him driven away; and someone believes him a fraud

Ideals: Entrepeneur, Joker, Justice, Gifted. Bonds: Enemies. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Rimmon Calm, Male Tiefling Wizard 7
Medium (6'5") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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