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NPC Generator

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Advanced [show]


Paelias Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear ponchos typically of a light brown in addition to tight pants, marred by beers. His silver hair is singed and shortened. His thin eyebrows rest above his beady gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Adventurer, Religious, Mentor, Rich. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Paelias Serge, Male Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 14 (+2)9 (-1)
Skills Nature +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Hupe Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Performer uniform. He wears his hair in dreadlocks. His blue eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Hupe was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hupe took refuge in the old dungeon and found the beat up sword and armor he uses now. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Job, Nature. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Hupe Wildcloak, Male Halfling Rogue 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trym Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and black robe with the hood down. His hair, while still mostly silver, has prominent grey streaks. His brown eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Map Maker business at a young age. A gifted student he started as a Servant, but he got bored and became a Map Maker. Since then, he has sought to make the best of life.

Motivation: Wants his loneliness to end; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Adventurer, Job, Has a crush. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Trym Crawford, Male Human Adept 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 24000 sp.


Social Check DCs


Zepar Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His blue hair is smooth and relatively long. He has several tiny jet earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Zepar Sadness, Male Tiefling Warrior 11
Medium (5'4") Tiefling, True Neutral (CR 11)
Armor Class 14
Hit Points 106 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 19 (+4)17 (+3) 14 (+2)14 (+2)
Skills Deception +6, Survival +6
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1800 gp. Tiger eye turquoise (16 gp). Tiger eye turquoise (16 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Rhodochrosite (16 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alston Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with top hat. His chestnut hair is smooth and relatively long. His fierce green eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them

History: He was born in the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Alston Dunben, Male Gnome Ranger 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp.


Social Check DCs

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