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NPC Generator

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Advanced [show]


Naal Floshem, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy tan suit. He has moderate length brown hair. He wears a mask on his face.

Personality: Naal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is lazy and tries to find solutions quickly.

History: The child of eastern immigrants he idolized his mother. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: Elven compassion; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Lazy, Fearful, Racist. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Naal Floshem, Male Elf Warrior 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp.


Social Check DCs


Frouse Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long golden hair kept up in a rat tail. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Rich, Nature. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Frouse Timbers, Male Gnome Sorcerer 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Tordek Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, tan cloak. His chestnut hair has been sun bleached extensively. His half smiles and green eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Tordek will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A few years later when the north was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Extrovert, Artistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Server

Voice: Russian accent

Attributes [hide]

Tordek Foamtankard, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 110 pp.


Social Check DCs


Howard Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Howard was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Howard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the south, certain he would find work there.

Motivation: He wants to meet his childhood hero.

Flaws: Addict. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Howard Goodbarrel, Male Halfling Bard 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 20000 cp. Brass mug with jade inlays (400 gp). Old masterpiece painting (1600 gp).


Social Check DCs


Rangrim Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his yellow robe. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. His black hair is matted, messy, and big. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Rangrim and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Disciplined, Persistence. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Rangrim Morigak, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Athletics +4, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 120 gp.


Social Check DCs

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