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NPC Generator

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Advanced [show]


Robert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. He sports a long black beard, and similarly colored long hair. He has several tiny emerald earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Performer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Flaws: Secretive. Bonds: Attractive, Rich, Job, Religious. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Robert Bradshaw, Male Human Barbarian 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 12 (+1)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Henry Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white cloak and cross-gartered black stockings. He sports a long golden beard, and similarly colored long hair. His ears are large.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Scribe, who enjoyed hunting, Henry was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Fearful, Racist. Bonds: Enemies, Nature. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Henry Mancilla, Male Half-Elf Druid 12
Medium (5'5") Half-Elf, Neutral Good (CR 12)
Armor Class 12
Hit Points 94 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 100 pp. Smoky quartz (70 gp). Golden yellow topaz (900 gp). Chrysoberyl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'10" and wears professional attire. His right hand appears badly burned and disfigured. He has done his best to style his blue hair to look like a famous performer. His white eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.

History: Tethren was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Miner like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Persistence. Bonds: Attractive, Job. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tethren Fealty, Male Tiefling Expert 8
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)14 (+2) 16 (+3)17 (+3)
Skills Deception +6, Insight +6
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Morton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, yellow cloak. His auburn hair is cut short. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Flaws: Shy, Disease, Insomniac. Bonds: Poor, Attractive, Religious. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Geoffrey Morton, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 13 (+1)10 (+0)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Golden yellow topaz (800 gp). Blue star sapphire (800 gp). Malachite (9 gp). 1 Minor magic item.


Social Check DCs


Koeth Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He has a golden handlebar mustache and slicked back golden hair. He has a dull look in his green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: A powerful brothel owner made him what he is. He was an apprentice working in his father's forge. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Shy. Bonds: Mentor, Job. Occupation: Mayor

Voice: German accent

Attributes [hide]

Koeth Thorton, Male Half-Elf Commoner 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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