Laucian Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears bulky green painted plate armor. He is tall, broad shouldered and powerfully built. He has red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.
History: Laucian was born in the north. At a young age he loved to build and create. A gifted student he started as a Adventurer, but he got bored and became a Knight. He has set out to sabotage the competition.
Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him
Ideals: Persistence, Impeccable. Flaws: Fearful. Bonds: Job. Occupation: Knight
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 300 gp.
Pirithin Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'1" and wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His right leg appears badly burned and disfigured. His hair is cut close to his head. He is baby faced.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal dancing training, and achieved minor success. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Layabout
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Zepar Flight, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. He has wavy blue hair. His eyes are gold and he is always smoking a pipe.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Shy, Antagonistic, Fearful. Bonds: Immigrant, Religious. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 70 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp. Red garnet (50 gp). Red-brown spinel (50 gp). Golden yellow topaz (600 gp). Amber (50 gp).
Beloril Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He is bristling with hidden weapons, mostly clubs and scythes. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes peer out from beneath his Stetson white hat.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Beloril was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Seeks redemption; and a need for knowledge about a nearby landmark
Bonds: Criminal record, Nature, Attractive, Poor, Adventurer. Occupation: Apothecary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. Tourmaline (160 gp).
Seebo Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A 3'3" northern man, he wears a robe, a symbol of death around his neck, and a kukri on his belt. He has chestnut hair. His eyes are a pleasant gray.
Personality: A skeptical and narcissistic man, Seebo's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Seebo was raised in a hard working conservative environment. In his 18th year, his parents were killed by a illithids raid, leaving Seebo alone in the world. After a stint in an orphanage, he was adopted. He struck the Healer job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 21000 sp. Cloth of gold vestments (120 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!