Ivellios LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet cloak and cross-gartered brown stockings. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair is slicked back into a classic pompadour. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.
History: Ivellios was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Job, Family. Occupation: Spy
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Cockaby Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is blonde and curly. His eyes are hazel and catlike.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To unite with his sister; and regain custody of his daughter
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Religious, Family. Occupation: Assassin
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 11)
Armor Class 10
Hit Points 76 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 19 (+4) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1400 gp. Rich purple corundum (1200 gp). Red-brown spinel (120 gp). White pearl (120 gp). Iolite (60 gp). Freshwater pearl (4 gp). Smoky quartz (60 gp). Freshwater pearl (4 gp). 1 Minor magic item.
Direcris Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red crest is drawn into a tight pony tail with a skull scrunchie. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Direcris was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by dire rats. Direcris was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Flaws: Shy. Bonds: Adventurer, Attractive, Enemies. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 290 gp.
Nadarr Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a top hat to cover his moderate length scarlet crest. His eyes are red and beady.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Ideals: Entrepeneur, Athletic, Disciplined. Flaws: Ugly. Bonds: Adventurer. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 gp.
Quarion Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His chestnut hair is kept up in a ponytail inside a Stetson hat. His eyes are gray and catlike.
Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.
History: He was raised in a mountains tribe. Quarion liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Banker.
Motivation: To be a Brewer again.
Ideals: Artistic. Flaws: Shy, Insane. Bonds: Nature, Job. Occupation: Banker
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Celestial, Draconic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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