Stannor Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with writing.
History: Stannor hails from a village terrorized by goblins. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Stannor took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He has never given up on his writing dream.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Slave, Enemies, Nature. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Orc, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: Cloth of gold vestments (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rathkran Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his bronze crest to look like a famous performer. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Addict. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. Moss agate (12 gp). White opal (1400 gp). Golden yellow topaz (1400 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item.
Chem Passion, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, blue shirt, and black tie. His purple hair is smooth and relatively long. He wears an eyepatch.
Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Chem has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Optimist. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 58 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 2300 gp. Red spinel (50 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kairon Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a grey costume with the symbols of magic on his torso. He keeps his red hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Kairon was born on a far western desert where he grew up under the tutelage of his father, an expert Junk Dealer. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Justice, Artistic. Bonds: Poor, Immigrant. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
Possessions: Just what you see.
Zûgor Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'4" southern man, he is wearing a long, tan, dusty cloak. His silver hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Retire the richest man in the south; and a rival would like him out of the picture
Ideals: Artistic, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Layabout
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 52 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
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