Rurik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a brown costume with the symbols of strength on his torso. His skin is also unnaturally pale. His long brown hair is drawn into a two foot long braid. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic man, Rurik's first love is himself. His second love is also himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Bowyer father left him crippled. He left for the south, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a layabout and was forced into it by his family
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Family, Immigrant. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
Don Bradley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white costume with the symbols of the four houses of cards on his torso. His hair is long and blonde with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His blue eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Impeccable. Flaws: Forgetful. Bonds: Military, Job. Occupation: Navigator
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 3000 gp. Banded agate (10 gp). Golden yellow topaz (500 gp). Blue diamond (7000 gp). Moonstone (70 gp).
Igden Timbers, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a brown deerstalker hat and brown clothes, he is not a threatening figure. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 13th year, his parents were killed by a illithids raid, leaving Igden alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Igden was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Gifted. Flaws: Insane, Fearful. Bonds: Enemies, Job. Occupation: Map Maker
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 55 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 600 gp. Smoky quartz (70 gp). Sard (70 gp). Star rose quartz (70 gp).
Ghesh Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses like a well dressed Stableman does. His black crest is heavily combed to the left. His red eyes dart from person to person to random spaces in the air.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: He feels kind of lost in life; and sabotage a competitor
Flaws: Ugly, Depressed. Bonds: Job, Poor, Religious. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. White pearl (160 gp). Lapis lazuli (9 gp).
Burgell Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears bulky brown painted plate armor. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.
History: He got into the Seamstress business at a young age. He was an athlete and attended two major summer competitions. He never won. He has worked as a Seamstress like his mother before him.
Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and sabotage a competitor
Ideals: Athletic. Flaws: Addict, Impulsive, Fearful. Bonds: Job. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 10)
Armor Class 13
Hit Points 69 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 9000 sp. Malachite (11 gp). Violet garnet (600 gp). Violet garnet (600 gp). Tourmaline (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
