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NPC Generator

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Advanced [show]


Hamil Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a bastard sword. He wears his silver hair down. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the east. His childhood dream was to be a Jeweler, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Joker. Flaws: Fearful. Bonds: Poor, Job, Military. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Hamil Brightmoon, Male Halfling Cleric 1
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gimurt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly scythes and rapiers. His golden hair is heavily combed to the left. His brown eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable; and he feels threatened by others

Flaws: Terse, Antagonistic, Fearful. Bonds: Criminal record, Rich. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Gimurt Lutgehr, Male Dwarf Commoner 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 41 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. He wears his green crest up. He has red eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born in the south, but his parents moved at a very young age to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Justice, Artistic. Bonds: Family, Immigrant, Nature. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norkruuth Jerynomonis, Male Dragonborn Fighter 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Onyx (60 gp). Coral (140 gp).


Social Check DCs


Muggrish Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He is an epitome of beauty. His hair is chestnut and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Passionate. Flaws: Selfish. Bonds: Attractive, Immigrant, Nature. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Muggrish Brady, Male Half-Orc Fighter 9
Medium (6'8") Half-Orc, Neutral Good (CR 9)
Armor Class 12
Hit Points 55 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 2000 gp. Gold music box (1000 gp). Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (2000 gp). Jeweled anklet (1000 gp). 1 Minor magic item.


Social Check DCs


Thradal Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thradal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Fighting, Athletic, Optimist. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Thradal Steelfist, Male Dwarf Monk 11
Medium (4'1") Dwarf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 77 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 1600 gp. Old masterpiece painting (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). A delicate silver chain set with a tourmaline (100 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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