Modean Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. He has wavy blue hair. He has several tiny ruby earrings on each ear.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Attractive, Religious, Nature. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 15)
Armor Class 12
Hit Points 77 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Druidic, Giant
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Deep blue spinel (1200 gp). Peridot (80 gp). Chalcedony (80 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His yellow fur is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He got into the Shoemaker business at a young age. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Shoemaker.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: American accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
Possessions: 700 gp.
Sammal Glee, Male Tiefling [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His wide-brimmed hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: To find somewhere to settle down; and he has money and likes to spend it
Ideals: Justice, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. Coral (150 gp). Lapis lazuli (14 gp). Freshwater pearl (14 gp). Red-brown spinel (150 gp).
Nordak Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his auburn hair to look like a famous performer. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Engraver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp. 1 Banded mail.
Delebean Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Masseuse uniform. His hair is red and curly. He wears an eyepatch.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Masseuse
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 102 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 2000 gp. Jeweled gold crown (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (90 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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