Gûnd Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his bow. His hair is always cut to a buzz. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: Gûnd was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Hobart Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his trident ready. He has white hair. His eyes are blue and beady.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate. Flaws: Ugly, Forgetful. Bonds: Poor, Military. Occupation: Barber
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Tethren Pain, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears violet cloth garments or leather armor. His black hair is slicked back into a classic pompadour. He has several tiny topaz earrings on each ear.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Tethren never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Joker, Logical. Bonds: Rich, Religious, In love. Occupation: Doctor
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Gnome, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 50 pp. Gold music box (2000 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fulbar Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is well dressed, constantly wearing a brown suit, green shirt, and black tie. His skin is also unnaturally pale. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of southern immigrants he idolized his father. In his 11th year, his parents were killed by a orcs raid, leaving Fulbar alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A deep hatred of orcs.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Apothecary
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 12)
Armor Class 16
Hit Points 58 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
Possessions: 100 pp. Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).
Akmen Allure, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'0". He is dressed in a clean blue cloak covering his clean studded leather, and his gloved hand is found clutching a sword. He keeps his brown hair in a pixie cut. His eyes are likewise gold. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his mother was called into army service. He worked as a nervous Interpreter and found it very stressful. He now owns his own business.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Military, Job. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 10 pp. 1 Minor magic item.
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