Anthony Milton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear black clothing when he does not wear armor. His hair is cut close to his head. His brown eyes dart from person to person to random spaces in the air.
Personality: This man loves music and to teach people music more than just about anything. He believes the world needs to unite to get rid of goblins once and for all.
History: Anthony was raised in a hard working conservative environment. In his 13th year, his parents were killed by a goblins raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away; and to pay off his debts
Ideals: Athletic, Artistic. Bonds: Enemies, Job, Debt. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 500 sp. 5 Acid flasks.
Nalral Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He has a large pastel mantle and cape that has been intricately interwoven into his green robe. He has a hunchback. With bright white hair and a scraggly beard. This gray eyed easterner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Nalral was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Lucan Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'4" southern man, he wears blue leather gloves, a blue jacket, and tight pants. His hair is blonde, silky, and of moderate length. His skin is flawless and his gray eyes scan people very quickly.
Personality: He speaks before he thinks and is too direct. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born at the edge of vast forest. He moved from fad to fad and when he turned 15 he discovered poetry. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Criminal record, Nature. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.
Roge Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has done his best to style his golden hair to look like a famous performer. He has several tiny sapphire earrings on each ear.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His mother raised him in a mountain cabin. Cursed with vampirism at a very young age, Roge has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Flaws: Fearful, Disease. Bonds: Attractive, Rich, Nature. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 90 gp.
Theobald Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He is bristling with hidden weapons, mostly longbows and warhammers. His long black hair reaches down to his waist. His eyes are brown and beady.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theobald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theobald. He has set out to sabotage the competition.
Motivation: He has decided he is irredeemable.
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Rich, Job. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
