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NPC Generator

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Advanced [show]


Howard Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Howard Whispermouse, Male Halfling Rogue 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hubert Washington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown costume with the symbols of the four houses of cards on his torso. With a patchy blonde beard and wild blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He got into the Butcher business at a young age. His childhood dream was to be a Weaver, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Optimist. Bonds: Enemies, Job, Adventurer, Rich. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Hubert Washington, Male Human Wizard 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 12 (+1)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Auran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nadarr Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man dresses well, typically a more casual-formal manner. His crest is bronze and curly. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Nadarr's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Attractive, Criminal record. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Nadarr Hshhsstoroth, Male Dragonborn Commoner 13
Medium (6'2") Dragonborn, Neutral Evil (CR 13)
Armor Class 11
Hit Points 38 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Persuasion +7, Survival +5
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 2000 gp. Hematite (12 gp). White pearl (90 gp). Golden yellow topaz (700 gp). Red-brown spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown broad hat and brown clothes. His brown hair is cut jaggedly and amateurishly. He has green eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Baern was left his mother's suit of armor and trained in its use and care. He was granted necromantic powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Gifted. Flaws: Mundane, Hedonist. Bonds: Military, Family. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Baern Lutgehr, Male Dwarf Sorcerer 6
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 600 gp. A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His red hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of northern immigrants he idolized his father. Alex was born on a far northern island where he grew up under the tutelage of his father, an expert Fortune-teller. He has worked as a Fortune-teller like his father before him.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy. Bonds: Nature, Immigrant, Job. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Alex Caerdonel, Male Half-Elf Barbarian 12
Medium (5'10") Half-Elf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 85 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Persuasion +6, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Ignan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Golden yellow topaz (700 gp). Moss agate (14 gp). Alexandrite (700 gp). Hematite (14 gp). Freshwater pearl (14 gp). Zircon (60 gp).


Social Check DCs

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